Framework Setup
Setting up the inital framework
Short description
Setting up the framework
Calling the framework
local f = require(game.ServerStorage.ClassesFramework)
local Framework = f()Class initialisation
local Defs = require(game.ServerStorage.ClassesFramework.Defs)
local UniversalMovesFunctions = Defs(Framework)
Framework.Setup()
Framework.Hitboxes = Hitboxes
Framework.Weapon = Weapon
Framework.MovesTable = MovesTable
Framework.Character = Character
Framework.Conditions.ClassBeingUsed.Value = Weapon
Framework.Animation.Source = Resources.Animations
Framework.HitboxesModel = Character.Hitboxes
Framework.Signals = Signals
Framework.Animation.DisableRobloxAnimations()
-- See function UpdateStats
Framework.UpdateStats(100, 80, 120, 81.25)
-- See function UpdateCondition
Framework.UpdateCondition("ClassCanSprint",true)Framework modules
Module
Description
Default value
Services
Module
Description
Default value
Values/Settings
Value
Description
Default value
Code for reference
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